from Rock paper Shotgun
Phoenix project website
Could be interesting.
Interesting for sure. I can't even fathom the insane amount of work this would take, but I'd keep tabs on this project, especially if it even came to fruition
Orion Pax wrote: Interesting for sure. I can't even fathom the insane amount of work this would take, but I'd keep tabs on this project, especially if it even came to fruition
I might have some idea As soon as I heard that anything was being done, I volunteered for what was then called "Project Z." For... God, a couple of months now, I've been on the MWM "lore team" and I can tell you first-hand that A LOT of work is being put forth to pull this thing together. There isn't much to show graphically because that's what takes the most work for the least visible result, but there a a ton of work already done in terms of planning, systems, design and definitely plot and setting. I don't know that we have as much lore are City of Heroes had at launch, but I'm sure we will by the time it's set up.
I can't actually discuss any specifics, but I can tell you this - everyone working on the MWM project is taking this seriously. This isn't just games or wishful thinking and we're not simply trying to console ourselves. There is a real product being made here. It's just that it might take another few years to come to anything If anything goes public about crowd-funding, I'll let you know as soon as I can.
Of all the things I've lost,I think I miss my mind the most.
Awesome, please let us know
There are at least two "Project Z"s, at least there were. I haven't been keeping up on it. When I get home I'll look for links.
marqaha wrote: There are at least two "Project Z"s, at least there were. I haven't been keeping up on it. When I get home I'll look for links.
You can say that. There is "Missing World Media," which is what the Phoenix Project turned into when we moved over to a separate forum not affiliated with the Titan Project, and then there's "Heroes and Villains," which is what Golden Girl started when she left the Phoenix Project. Hers is an attempt to basically copy City of Heroes as closely as legality will allow and basically make a substitute, while Missing World Media is more or less about creating a "spiritual successor" - a brand new game in its own right which takes inspiration from City of Heroes and seeks to retain the same "feel" while creating all original content.
For the record, I stuck with Missing World Media because I really, REALLY don't like Golden Girl and how she works with people. Consequently, MWM is the only one of the two that I know much about.
*edit*I should also point out that both projects are still taking on volunteers. If you feel you have the time, the inclination or the skill to contribute, then feel free to hop by the MWM forums and lend a hand
I created an account and will sign up for the QA team when that part gets going since that is what I do for a living.
Personally I feel a successor to CoH is a better way to go over a clone.
In addition to the two Project Z titles, I believe I read that Titan Network is still interested in trying to re-engineer the server side stuff.
Resident Power Gamer and Strategist.Current Games: The Sims 4, Dragon Age: InquisitionUpcoming Games: Twilight Imperium
They are, but I'm not sure if they will since that's something NCsoft would be well within their rights to pull a cease and desist on. They shouldn't be, but they are. If the Titan folks ever do that, it probably won't come out of Titan itself. In the meantime, they have managed to at least get Icon to work.
A update of ICON was just released. You can now load in, and run around, a few select maps.
That is truly awesome news! For those of us who might still have their costume files saved, I'm pleased to report you can load them as well
It is a boon, yes, mostly for being able to see yourself in actual natural lighting. For me, though, Icon itself is still great because well... Costume creation. Your argument is invalid
Never actually got around to playing with the first version of Icon, but it's bittersweet to see things like psy melee and savage melee show up with working animations. Too bad some of the other new power sets didn't get completed animations.
Let's hope between Icon and the Phoenix Project (or is it Missing World's Media) that someday in the future, a super-powered MMO of awesomeness rises again for us to all enjoy
Something to clear up, actually. I keep referring to the Phoenix Project as "Missing World Media" because that's the actual name of the legit and official company working on it. As far as I'm aware, the working public title of the project is still "The Phoenix Project." We were still discussing a name for the final project last I checked. I keep referring to the company, though, because I know the other is a working title, but you can use it and you'd be correct.
Unfortunatly i dont have the CoH client anymore, and i think it needs it
Accounts where u can find me:PSN: Shaaktar and luiguifiSteam: Shaaktar */ADV/
Shaak, there are links on the page that can help you re-acquire the core CoH files needed for icon to load
Yeah, as far as I'm aware the client itself can't really be cracked down against. That thing was handed out like candy, so I'm sure there are still links floating about. What's likely to get into... "Interesting" territory is an actual working server backend, but just the client? Nah, download away.
This is why I hope some of these post-CoH efforts are directed at something client-side. I know people want to play the game together, but that's where the legal snafus will come into play. So if they reverse-engineer a server, I hope they make the server software publicly available so people have the option of just operating their own, whether they share with friends on run it as a single-player version.
In other words, I'm not looking forward to unreliable public servers with shoddy connections, or even a good one that we'll all love that gets shut down after a few weeks. It'd be great to have our own server for events, but I'd settle for being able to play solo.
I know that limits some of the game's content, but with hands-on access and enough of a community to make modding accessible, most TFs and trials could be scaled down to smaller groups or solo play. And I gotta admit, having my own server I can tweak to eliminate some of the grind and beef up performance in spots I found frustrating (bye-bye Rage Crash and pet buff nerfs!) would be pretty cool.
Anyway, I just wish the folks working on the reverse-engineering projects would share their progress and invite others to help out. As long as it's not monetized, bringing the client to life isn't illegal, so there's no reason for a project like that not to be public so it can be worked on collectively (and therefore insanely faster).
A pipe dream, I know.
Actually, there should be a public project to do just that on the Titan Network. Sadly, I haven't kept up with it, as the timeframe for something like that is said to be around five years or so. It's gonna' happen, just not any time soon.
Thanks for all of the info. I didn't realize I could still get the client, especially where it was integrated with the NCSoft Launcher, which I do not have on my current machine.
ICON has been updated again (v1.5). Now you can load into all the maps! v1.6, with more costume options, will be along shortly.
That's great news, Gopher, thanks for the update
I was never able to find the link to the core CoH files. Suggestions?
You can try this link (found it in the 44 page Icon thread on that site). I don't know if it will work, but it's worth a shot
Couple of articles, one of them very new, I came across from RPS:
Wasn't sure if I should make this a different thread or not - let me know what you think
Orion Pax wrote: Couple of articles, one of them very new, I came across from RPS:http://www.rockpapershotgun.com/2013/07/26/city-of-heroes-inspired-the-p...Polygon: A tale of two cities: How the City of Heroes community is creating a successor (May 2, 2013)Polygon: City of Heroes successor built on blood, sweat and Kickstarter (July 24, 2013)Wasn't sure if I should make this a different thread or not - let me know what you think
Bad link? The second one goes to the first article again.
Fixed duplicate/incorrect 2nd link - thanks for the heads up, NT
I was just coming here to link to those stories. Very interesting.
marqaha wrote: I was just coming here to link to those stories. Very interesting.